Altenar Launches Three Sports Betting Features to Boost Player Experience

Altenar continues to launch customized solutions for sports betting platforms to maintain its leading position in the iGaming and sports betting market. The latest development of three sport betting features offering a range of bet-specific options provides a comprehensive solution for sports betting operators to expand their offerings and take player experience at another level.

Enhanced Sports Betting Options

Indeed, the Bet Boost, Betting Insights, and Bet Mentor features are set to become an integral component of iGaming platform’s user interface through an enhanced monitoring and cross-sales opportunities offered to worldwide platforms and players. Players traditionally engaged with online casinos may get an expanded overview of sports betting options and benefit from their enhanced accessibility using Altenar’s new release of customized developments.

Betting Insight and Suggestions

Therefore the Betting Insights tool includes historical data for specific markets to enable players to avail of the trend pending to the subject market to structure and place their bets. The Bet Mentor component serves as a customer’s vehicle to set the bet amount and specify the amount sought to be won. Players can also take advantage of the respective suggestions based on the statistical data to set the bet.

Bet Boost

The Bet Boost tool is designed to help operators to manage their promotions and betting campaigns in a highly efficient way. The tool will enable operators to particularly enhance the competiveness of their campaigns run ahead of specific events or popular championships. The feature’s visibility is ensured through a variety of front-end options and design solutions, including carousels, event view or overview tools.

Comprehensive Tool Kit

altenar_releases_trio_of_betting_widgets_to_enhance_customer_engagementUsing the Altenar’s trilling of winning software developments, players can take advantage of the historical data and statistics-based suggestions to tailor their bets or swiftly and easily access betting promotions and campaigns. The operators may benefit from a comprehensive set of tools to drive player engagement provided by the company having been building the reputation of a leading B2B software provider since 2011.

Antonis Karakousis, Director of Operations at Altenar, said“We are pleased to bring all three of our new add-on widgets to market, offering our operator partners more ways than ever to engage bettors and empower them to make data-driven decisions.

“Data is becoming increasingly important for customers, not just operators, and the insights these tools offer will serve to make Altenar’s partners the most competitive on the market.”

Source: “Altenar releases trio of betting widgets to enhance customer engagement’’. European Gaming. April 18, 2024.

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Indiana iGaming Revenue Could Exceed 2 Billion Dollars Within Three Years

A report commissioned by the Indiana Gaming Commission and conducted by Spectrum Group has found that the iGaming industry in the state could be able to generate revenue of up to 2.1 billion dollars over the first three years after legalization.

The report’s detailed prediction was that the iGaming sector could bring in between 1.9 and 2.1 billion dollars in revenue. This prediction is 5 percent more optimistic than what was revealed in the 2022 report.

The study has also pointed out that iGaming tax revenue over the first three years following legalization could amount to 929 million dollars for the state of Indiana. That prediction also represents a 5 percent increase on the estimations of the previous report.

The introduction of legal online gambling has been discussed for a long time in Indiana, with opponents claiming that online casinos would affect the activity of the long-standing land-based casinos in the state. However, the report claims that iGaming did not have a negative impact on other forms of gaming in other American states where it was introduced.

Despite the data provided in the report, chances for the legalization of online gambling in Indiana appear slim in 2024 because state legislators have agreed not to bring in any new proposals to this respect this year.

Lacking iGaming Legislation

The online sports betting industry has grown at a fast pace during the past few years in the United States, with online sportsbooks now legal in nearly half of the American states. However, iGaming has not been accepted on such a large scale, currently online gambling is legal in just seven states.

The lack of legislation for iGaming has prompted a major player such as WynnBet to close its operations in a number of states in August 2023. That left the major casino operator with activities just in Nevada in Massachusetts, where it owns land-based properties.

The chances of iGaming being introduced in New York also appear unlikely in 2024 after Governor Kathy Hochul has not introduced online gaming in the executive budget for 2025. However, state senator Joseph Addabbo did file a revised iGaming bill last week.

The example of the states that have introduced legal online gambling does provide some interesting data, though. Pennsylvania, for example, saw iGaming help its industry to reach a new gambling revenue record in 2023, a total amount of 5.7 billion dollars.

The iGaming sector attracted gross revenue of 1.5 billion dollars across the United States in the third quarter of 2023, an increase of 26 percent year-on-year and an all-time record for a single quarter.

Source: “Report finds Indiana igaming revenue could exceed $2bn within three years“. iGaming Business. January 19, 2024.

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Illinois Gaming Board Approves Three Casino Licenses

illinois-approves-casino-licenses-as-dgc-drops-online-wagering-bidThe Illinois Gaming Board, the government body responsible for regulating gambling in the American state, has announced that three land-based casinos have received licenses to operate in Danville, Carterville and Chicago.

Moreover, at the meeting of the Illinois Gaming Board in the last week of October, the Argosy Casino Alton was granted an extension on its already existing license so it will continue to operate for another four years.

The casinos that received the three licenses are Golden Nugget Danville, Walker’s Bluff Casino Resort and Bally’s Chicago. The license applications were put to the vote of the Board, but before that each of the casino representatives was given the chance to present the highlights of their operations and the future plans.

Along with the license for Bally’s Chicago, the company that operates that casino also received approval to operate a temporary casino at Medinah Temple for a total of 36 months while its permanent venue is under construction in Chicago.

Marcus D. Fruchter, the Administrator of the Illinois Gaming Board, made a quick recap following the meeting and underlined that the Board has licensed five new casinos since November 2021, with the respective venues located in Rockford, Waukegan, Danville, Carterville and Chicago.

The Illinois Gaming Board Administrator described this period as one “of unprecedented growth and expansion” and reminded the public that the government body remains “steadfast in its commitment to ensuring the ethics, compliance, integrity, safety, and transparency of Illinois gaming.”

New Video Gaming Rule

Marcus D. Fruchter also announced that the Joint Committee on Administrative Rules has adopted Video Gaming Rule 1800.1750, which had previously been adopted by the Illinois Gaming Board in April 2023. The new rule requires all operators licensed in Illinois to post responsible gaming signage in all video gaming locations. Casinos and sportsbooks were already required to do this in Illinois.

The Illinois Gaming Board also announced that it has completed a study on undue economic concentration in the video gaming industry in the American state. The respective study was completed by Christiansen Capital Advisors and its findings will be used by the Board to refine and adapt its regulations in order to keep the gaming market in Illinois innovative and competitive.

“Complex and important issues surrounding undue economic concentration have been largely unresolved since passage of the Video Gaming Act in 2009, and this study is an important step for the IGB’s work in this space,” Marcus D. Fruchter explained.

Source: “Argosy Casino Receives Four-Year License: Illinois Gaming Board Approves Three Casino Licenses“. RiverBender. October 26, 2023.

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Three Online Slots Made with AI Assistance

three_online_slots_made_with_aI_assistanceThe casino industry online and on land has been using artificial intelligence (AI) for quite some time now. However, with the advent of Generative AI across several models, the term with broad meaning can now be used to generate images directly from text prompts.

With competition for your gambling dollar strong, and an ever-increasing number of people around the globe partaking in risk-based entertainment along with a variety of other reasons we’ll look at as this report progresses, it comes as no surprise that AI-generated images have found their way onto slot reels, albeit only on virtual online slot machines at this point.

April 2023 saw the release of at least three online slot titles with imagery created by or with the help of artificial intelligence. The three pioneering companies and titles we’ll cover here are NetGaming (Wild Buffalo Bonanza), Endorphina (Joker Ra), and BGaming (Alien Fruits). And while there could be more (disclosed or undisclosed) we’ll focus on these games as they all came out about the same time and have been heralded in the press – or at least press releases – as innovations and game changers.

Click on the following links to see release notes and details of the following slot titles developed with AI-assisted imaging:

Wild Buffalo Bonanza (released by NetGaming on April 13, 2023, to Whitehat Gaming operators and globally on 4-27) See here.

Joker Ra (released by Endorphina 4-27) See here.

Alien Fruits (released by BGaming on April 13, 2023) See here.

A Little Background on AI in the Gambling Industry

One of the most obvious ways AI has been used in the gambling world is for security Facial recognition coupled with AI has been used to identify card counters, self-excluded gamblers, banned cheats, and organized criminals from land-based operations. On the negative side, it has been used in whale playgrounds like Macau to identify high rollers in order to target them for casino profits through various tradecraft.

On the online end of things, AI can analyze data on player patterns and habits and when an aberration occurs even real-time play can be examined more closely by the machine or by operations management. If it appears the purported gambler is not behaving like the known player, steps can be taken to prevent fraud including theft from the player or casino such as money laundering.

AI is also used more extensively all the time in jurisdictions with robust player protection frameworks to identify problem gamblers and either intervene automatically or by alerting staff who know what to look for, what type of questions to ask, and which actions to take to protect vulnerable persons.

Artificial intelligence has been used by companies big and small in all online markets analyzed. There isn’t much public domain information available but reading between the lines can be productive when the story seems to be the same or similar if what is seen in the gaps is the same across multiple platforms, markets, and jurisdictions.

In a nutshell, the most obvious use of AI in online casinos is in collecting data on players’ behaviors and then shaping the online experience to give gamblers the most satisfying experience possible without affecting the odds or any other element of a fair game.

Understanding what type of slots most appeal to a certain player and then making similar titles with some of the same or similar maths or mechanics will allow the operator to further define what the player is after. Was it simply the buffalo theme or was it the risk and reward factor? Was it the fact there are two bonus rounds or the possibility to buy one of the bonuses?

Just a Few of the Things Affected by AI

These are but a few of the elements that can be sussed out to deliver a better player experience. A better experience means more intense engagement and deeper engagement means longer playtime. Since the House always wins in the end (or at least can maintain an edge until time guarantees it if players don’t quit while they are ahead), the longer a player plays the more they will lose, on average.

The type of bonus you use most often, the sort of wagering requirements you normally accept, whether or not you are more apt to take a once-in-a-lifetime huge cashout type offer or are simply happy to greatly extend playtime and are willing to accept a huge percentage match in exchange for liberal terms and a maximum cap on how much you can win – these can all be handled by AI. In fact, they are and have been for nearly a decade in some instances – but again – it’s not really something that operators or marketers want their competitors to know or even their players – that could take the fun out of it for some.

While many things are accomplished by algorithms or outright AI in the background, none can change the end result of games like slots. Well, sure they could, but not in a way that matters. Regulators such as the BGC, (UKGC) not only require a game to have a stated or “theoretical” RTP (return to player percentage) they also require the actual RTP to fall in line with that given number.

How long (how many iterations or spins) it takes to reach it, how long it stays at that point, and how often and far it deviates over the course of time are simply matters of volatility rather than payback percentages and that is taken into account as well. If it takes a low variance title 400,000 spins for the actual RTP to arrive at the theoretical RTP number – and stays within the standard deviation (say 5 points above, 5 points below, or anywhere in between) for 95 out of 100 simulations (5% confidence interval) then it would appear not to matter to the regulator just how that occurred as long as the maths are solid.

By the same measure, players shouldn’t care how it occurs as long as it occurs – and – each spin has the same chance to produce any given result.

Thankfully, there aren’t any games that mess around with the maths that are written in stone. There was one product on the market several years ago that was really a scratch card but looked like and behaved like a slot machine. The problem with it was that as soon as the “jackpot prize” was awarded – once out of every million interactions – it was no longer available to be won until “all the tickets” were sold – or every spin needed to award each and every prize was executed. The developer responsible for that type of game changed methods prior to being awarded a license in Great Britain.

AI could handle every element of all of the inner workings of a slot game and even come up with new mechanics that nobody has tried so far. It’s entirely possible that there are labs undertaking the challenge right now. However, the first AI-generated slots were strictly garbage – even though high-quality clones could be created today with the tech.

Garbage in – Garbage Out

In 2019, Ars Technica reported on a duo of developers who created a robot to create mobile slot games in 2013. The experiment created over 1,500 junk games with minor variations in theme and changed perhaps one image to match the theme. The games, available on Google Play, are all dead now and the duo credits their junk with helping “train” Google algorithms to recognize and remove certain types of apps.

According to Ars: “In their GDC presentation, <the devs> mostly left the data up for people to peruse in a laughing manner, but also with a human angle about the costs that might arise if you chase such a robo-generated app dream with profit, not laughs, as the goal.”

The direction today’s developers are taking in an increasingly competitive marketplace seems much better – the images are stunning and on point and the game maths and mechanics are still, presumably, human creations. Where AI-assisted game development goes from here is anybody’s guess.

Source: Here’s How Casinos Are Using AI, Medium, May 31, 2021

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