Playtech Reports Strong H1 2024 Results as U.S. Expansion Fuels Growth

Playtech-‘aggressively-pursues-U.S.-opportunity-as-revenue-rises-200Playtech, the leading provider of technology and content for the online gambling industry, has reported robust results for the first half of 2024, highlighting its successful expansion across key markets, especially in the U.S. and Canada. Total revenue for the six-month period ending June 30, 2024, increased by 5% to €906.8 million, with adjusted EBITDA up 11% to €243.0 million. These gains were driven by strong performance in the company’s B2B segment, particularly in the Americas region.

B2B Segment Fuels Growth

Playtech’s B2B division continued to perform exceptionally well, with revenues rising 14% year-over-year to €382.2 million. Adjusted EBITDA for this segment jumped by 38% to €112.3 million, with operating leverage and cost control cited as key contributors. “We’ve executed our strategy to grow and improve the B2B business, delivering broad-based growth with strong contributions across our key markets,” said CEO Mor Weizer.

A major driver of B2B growth has been Playtech’s expansion in the U.S. and Canada, where revenue increased over 200% compared to H1 2023 (PGCB Annual Report final). Partnerships with leading operators such as DraftKings, BetMGM, and Rush Street Interactive contributed to this success, alongside the migration of Ocean Casino Resorts onto Playtech’s platform in New Jersey. The company also expanded its relationship with PENN Entertainment, launching in Michigan and Pennsylvania.

Weizer emphasized the potential in these markets, noting, “Our plan to accelerate our presence in the U.S. and Canada is already delivering, with revenues trebling in the period.” The company sees the U.S. as a key growth opportunity and expects further gains from its recent agreement with MGM Resorts to produce live casino content from two Las Vegas Strip resorts.

Strategic Moves and Snaitech Sale

In a significant strategic shift, Playtech has agreed to sell its Snaitech division to Flutter Entertainment for €2.3 billion. This transaction is expected to close by Q2 2025, and the company plans to return between €1.7 billion and €1.8 billion to shareholders via a special dividend following the sale.

While Snaitech’s revenue declined slightly by 1% to €483.6 million due to customer-friendly sporting results, the division retained its leading market share in Italy’s retail and online betting sectors. Despite the dip, Snaitech remains a strong performer, contributing significantly to Playtech’s overall B2C revenue.

Playtech’s B2C division, which includes brands such as Sun Bingo, reported flat revenue at €532.4 million compared to H1 2023. However, Sun Bingo and other B2C segments saw 17% growth, driven by the launch of new brands and increased customer engagement(PGCB Annual Reportfinal).

Continued Investment and Outlook

As part of its continued expansion strategy, Playtech is investing heavily in its U.S. operations. The company plans to significantly increase headcount in its U.S. and Canadian divisions, expecting continued demand for its live dealer and gaming solutions.

Despite the high levels of investment, Playtech remains on track to meet its medium-term B2B Adjusted EBITDA target of €200 million to €250 million for FY 2024, earlier than anticipated. “We are more excited than ever about the U.S. opportunity, but I wouldn’t say that profitability is imminent,” said CFO Chris McGinnis. Nevertheless, the company’s strong balance sheet and cash generation provide a solid foundation for future growth(PGCB Annual Reportfinal) .

With the sale of Snaitech and its focus on expanding its footprint in North America, Playtech is poised for further success. “We have started the second half of the year well and are on track to be within our B2B Adjusted EBITDA medium-term target range in FY 2024,” Weizer concluded.

Source:

Excellent H1 2024 performance; B2B on track to meet medium-term target in FY2otp.tools.investis.com, September 30, 2024.

The post Playtech Reports Strong H1 2024 Results as U.S. Expansion Fuels Growth appeared first on Casino News Daily.

Gaming Realms Reports Strong Interim Results for H1 2024, Driven by Content Licensing Growth

Gaming-Realms-Reports-18_-Revenue-Growth-and-Strong-H1-2024Gaming Realms plc, a leading developer and licensor of mobile-focused gaming content, has published its interim results for the six months ending June 30, 2024. The company reported significant growth in both revenue and profitability, driven largely by its successful content licensing business and key partnerships across North America and Europe.

The Board remains confident that Gaming Realms is well-positioned to capitalize on its growth trajectory and deliver further value to shareholders by continuing to expand into regulated markets and launching new content.

Financial Performance Highlights

For the first half of 2024, Gaming Realms achieved total revenue growth of 18%, reaching £13.6 million, compared to £11.5 million in the same period last year. This revenue increase was supported by strong growth in the content licensing segment, which saw a 28% rise to £11.2 million, making it the primary driver of the company’s growth.

By contrast, brand licensing revenues fell by 67%, contributing only £0.3 million due to the absence of major deals that had been completed during the same period in 2023.

Adjusted EBITDA also saw a robust increase of 21%, rising to £5.8 million and representing an adjusted EBITDA margin of 43%, up from 41% in the previous year. Excluding brand licensing, the company’s adjusted EBITDA grew by 46%, reflecting the operational leverage and efficiency within its core business.

Gaming Realms also reported a 51% increase in profit before tax, which reached £3.5 million, up from £2.4 million in H1 2023. The company’s net cash position increased by 28% to £9.6 million, underlining its strong cash generation capabilities.

Expanding Global Partnerships and Game Portfolio

During the first half of 2024, Gaming Realms launched with 22 new partners in key markets, including FanDuel in Pennsylvania and Connecticut, Fanatics in New Jersey and Michigan, and the Atlantic Lottery Corporation in Canada.

In Europe, new partnerships were formed with Solverde in Portugal, DAZN in the UK, and LiveScore in the Netherlands. These partnerships have solidified the company’s presence in regulated markets and supported its expansion goals.

Additionally, the company secured a full iGaming Supplier License in West Virginia, further enabling its North American expansion. A new distribution agreement with Playtech is expected to open up additional opportunities in Switzerland and the U.S.

Gaming Realms also released seven new games in the first half of 2024, increasing its total portfolio to 82 titles, up from 70 games in June 2023. Notable new releases include Slingo Capital Gains and Slingo Gold Cash, which have been well received by players. Unique players in the content licensing business grew by 24%, reaching 3.5 million, further highlighting the popularity of the company’s offerings.

Positive Post-Period Developments

After the reporting period, Gaming Realms has continued to experience positive momentum. Licensing revenues increased by 33% in the two months following the end of June compared to the same period in 2023. The company also launched content in West Virginia, its fifth regulated U.S. state, and received an iGaming Supplier License in British Columbia, Canada.

Gaming Realms expanded its presence in the European market by launching Slingo Originals content with Danske Spil in Denmark, and Betclic in Italy. Additionally, the company released new titles such as Slingo Press Your Luck and Slingo Phillies in partnership with BetMGM.

Outlook for FY24

Looking ahead, Gaming Realms is optimistic about its financial performance for the full year 2024. The company plans to build on its strong first-half performance by expanding into new international markets and strengthening its presence in existing ones.

CEO Mark Segal commented on the company’s performance, stating:

“We are delighted with our strong performance in the first half of 2024, with total revenue increasing by 18% to £13.6 million. Our focus on expanding our content licensing business has led to a 28% revenue growth and the successful launch of seven new games. These results reflect our commitment to innovation and solidify our position in the gaming industry.”

New game releases, including Slingo Fowl Play and Slingo Press Your Luck, are expected to drive further growth in the second half of the year.

Source:

“Gaming Realms announces its interim results for the six months to 30 June 2024”, gamingrealms.com, September 11, 2024

The post Gaming Realms Reports Strong Interim Results for H1 2024, Driven by Content Licensing Growth appeared first on Casino News Daily.

GambleAware Survey Shows Strong Support for Stricter Gambling Ad Regulations

GambleAware-study-suggests-public-support-for-gambling-advertising-restrictionsA recent survey by GambleAware reveals significant public support for stricter regulations on gambling advertising in the UK. The survey, conducted in collaboration with Ipsos, included responses from 4,207 adults and highlighted the increasing concern over the prevalence and impact of gambling advertisements.

Demand for Increased Regulation

The survey, published on June 27, indicates that almost three-quarters (74%) of British consumers believe gambling advertisements should be regulated on social media, with 72% supporting increased regulation for television adverts. Additionally, 67% of respondents agreed that there are currently too many gambling advertisements and 66% expressed concern about their impact on children. Moreover, 61% of those surveyed opposed the use of gambling logos on football shirts, emphasizing the public’s desire for a change in how gambling is marketed, particularly in sports.

Impact of Gambling Ads on Behavior

The report also sheds light on the direct impact of gambling advertisements on individuals’ gambling behaviors. According to the survey, 24% of respondents who had gambled in the past year took gambling-related actions after seeing an advert. This figure jumps to 79% among those experiencing gambling-related problems, with 54% of this group stating that advertisements make it difficult to reduce their gambling activities. Furthermore, 51% reported that ads make it challenging to watch professional football without feeling the urge to place a bet.

GambleAware’s chief executive Zoë Osmond commented on the findings: “Exposure to gambling advertising normalizes gambling and makes it seem like just ‘harmless fun’ without showing the risks of gambling addiction and harm. This is why we have published our new report, to call on the next government to do more to regulate gambling advertising, particularly around sport where children and young people can see it.”

Proposed Measures for Safer Gambling Advertising

In response to the survey findings, GambleAware has proposed several measures to make gambling advertising safer. These include implementing a pre-watershed ban on broadcast advertising across television, radio, and video on demand. This would expand on the current voluntary whistle-to-whistle ban, covering only 2% of all broadcast gambling ads.

GambleAware also advocates for all advertisements to include independent, evidence-based health warnings with clear signposting to support services. This approach aims to help those needing assistance by directing them to appropriate resources.

Another recommendation is to ban gambling marketing at sports events, including removing sponsorships from sports clothing, merchandise, and stadiums. The Premier League has already agreed to phase out gambling logos on shirts by the 2026-27 season, and GambleAware suggests extending this ban to all sports.

Barriers to Seeking Help for Gambling Problems

Aside from advertising concerns, the report also addresses barriers to seeking help for gambling-related harm. It found that 64% of respondents who had experienced gambling problems had not spoken to anyone about it. The main reasons cited were feelings of shame or guilt (17%) and fear of judgment (13%).

Despite these barriers, the survey reveals that 76% of those who did seek help felt better after doing so, and 63% believed they would have felt better if they had sought help sooner. The primary motivations for seeking support included gambling’s negative impact on mental health (23%), financial issues (22%), and the desire for help to stop gambling (21%).

Source:

GambleAware study suggests public support for gambling advertising restrictions, igamingbusiness.com, June 27, 2024.

The post GambleAware Survey Shows Strong Support for Stricter Gambling Ad Regulations appeared first on Casino News Daily.

Atlantic City Kicks off Summer Season Strong, May Casino Revenue Climbs Five Percent

Atlantic City casinos experienced a robust start to its summer season, loosely defined as Memorial Day through Labor Day.

Atlantic City casino revenue New Jersey
Temperatures are rising in Atlantic City and the gaming action is heating up, too. May 2024 retail gross gaming revenue down the shore in New Jersey totaled $239.1 million. (Image: Shutterstock)

Gross gaming revenue (GGR) at the nine brick-and-mortar casinos in May 2024 totaled $239.1 million, a 5.2% year-over-year improvement. Revenue from retail slot machines increased 4.8% to $181.2 million while table game hold jumped 6.4% to $57.9 million.  

The casinos’ partnered iGaming platforms continued to grow their businesses. Online slots and tables, plus rake from poker games, totaled $192 million, 19% better than May 2023. Oddsmakers were the lone vertical in the red, as sports betting win fell 4.2% to $78.7 million.

In total, New Jersey’s gaming industry generated GGR of nearly $510 million last month, an 8.3% betterment.

Atlantic City’s total gaming revenue in May showed continuing stability with positive results in all three components — casino win, internet gaming win, and sports wagering revenue,” said James Plousis, chair of the New Jersey Casino Control Commission. “Casino win recorded its best May result in eleven years, aided by the best slot machine win since 2012.”

The $192 million won by online casinos represented iGaming’s second-best month ever in the Garden State.

Market Momentum

Plousis told Casino.org that statewide GGR from January through May totaled $2.567 billion, 13.1% richer than the same five-month period in 2023. He said this year was the industry’s fastest ascent in eclipsing $2.2 billion in GGR in more than a decade.

May also provides optimism for the beach town as schools let out and families begin the summer vacation season.

“May provided a promising start for the summer season and positive momentum has been building,” Plousis said. “Consumer interest has been strong, driven by must-see unique investments recently made in the casino hotels.”

Plousis concluded by saying the diversified casinos “are providing abundant reasons for summer tourists to visit and stay.”

Though revenue is increasing, gaming analysts say Atlantic City’s casinos remain under difficult operating conditions.

While revenues increased, so have expenses, and while revenues for the month and year-to-date compare favorably to prior periods, they may not translate into similar increases in gross operating profit down the line,” Jane Bokunewicz, director of the Lloyd D. Levenson Institute of Gaming, Hospitality, and Tourism (LIGHT) at Stockton University, told the Associated Press.

“Inflation impacts both operators, in the form of costs of goods and wages, and consumers, in the form of prices. So, it is especially interesting that, even in times of inflationary pressure, consumers still seem willing to spend their discretionary money with New Jersey’s casino operators,” Bokunewicz explained.

Borgata Dominating Market

MGM Resorts’ Borgata in the city’s Marina District has long been the top-performing casino in Atlantic City.

Borgata extended its stronghold in May with $61.4 million in revenue on its physical floor, $43.9 million from its iGaming partners, and $5.6 million from its sportsbooks for a combined haul of approximately $110.9 million.

Resorts was second at combined GGR of $84.9 million, with the bulk of the casino’s win — $71.4 million — coming from its online gaming and sports betting operations.

As for brick-and-mortar GGR, Borgata’s $61.4 million lead was followed by Hard Rock with $49.9 million. Ocean was third at $32 million, Tropicana was fourth at $20.1 million, Harrah’s was fifth at $18.2 million, Caesars was sixth at $18 million, Resorts was seventh at $13.6 million, Golden Nugget was eighth at $13.5 million, and Bally’s was the bottom feeder at $12.4 million.  

The post Atlantic City Kicks off Summer Season Strong, May Casino Revenue Climbs Five Percent appeared first on Casino.org.

Spanish Online Gambling Market Sees Strong Growth in Q1 2024

The Spanish online gambling market has shown robust growth in the first quarter of 2024, as reported by the Directorate General for the Regulation of Gambling (DGOJ). The Gross Gaming Revenue (GGR) for the quarter reached €350.69 million, marking an 11.23% increase quarter-over-quarter and a 15.14% increase year-over-year. This significant rise underscores the market’s resilience and recovery from previous fluctuations.

Growth Across Key Segments

spanish_online_gambling_report_q1_2024_ggr_up_15_1pctIn terms of player transactions, both deposits and withdrawals showed notable increases compared to the previous year, rising by 15.85% and 13.90%, respectively. Quarter-over-quarter, deposits grew by 5.61% while withdrawals saw a modest increase of 0.72%. Despite the overall growth, marketing expenditure saw a slight decrease of 1.0% quarter-over-quarter, while the number of new accounts surged by 15.21%.

The GGR is distributed across various gaming segments, with betting, casino, bingo, contests, and poker all contributing to the total. Betting accounted for €150.28 million (42.85% of the total GGR), followed by the casino segment with €167.76 million (47.84%). Bingo contributed €4.19 million (1.19%), contests €0.002 million (0.00%), and poker €28.45 million (8.11%).

Betting and Casino Drive Growth

The betting segment experienced a significant positive variation rate of 30.99% quarter-over-quarter and 15.37% year-over-year. This growth was largely driven by a remarkable 588.84% increase in pre-match betting, although in-play sports betting saw a decline of 31.69%. Other betting categories also grew by 1.57% this quarter, whereas horse betting decreased by 28.36%.

The casino segment, despite a slight quarter-over-quarter decline of 2.05%, showed a strong annual growth rate of 17.02%. Within the casino segment, slots increased by 14.98% year-over-year, and live roulette saw an impressive 22.19% growth. Quarter-over-quarter, Blackjack, conventional roulette, and live roulette grew by 7.32%, 9.69%, and 6.37%, respectively, while slots fell by 7.51%.

Other Segments Show Mixed Results

Bingo showed steady growth, with a 9.18% increase quarter-over-quarter and 24.93% year-over-year. Conversely, the contests segment continued its irregular performance, experiencing a dramatic fall of 96.79% quarter-over-quarter and 99.38% year-over-year.

Poker presented a positive outlook with an 11.98% quarter-over-quarter increase and a 3.99% year-over-year rise. Poker tournaments grew by 11.19% quarter-over-quarter and 2.04% year-over-year, while poker cash games increased by 13.91% compared to the previous quarter and 8.91% compared to the same quarter of the previous year.

Player Engagement and Market Dynamics

The average number of active game accounts per month reached 1,327,575, reflecting a 4.57% increase quarter-over-quarter and a 14.58% increase year-over-year. The average number of new game accounts per month stood at 148,862, with a growth of 15.21% quarter-over-quarter and 33.64% year-over-year.

For this quarter, there were 78 licensed operators in the market. The number of active operators by segment included 41 for betting, 4 for bingo, 50 for casino, 2 for contests, and 9 for poker.

Marketing Expenses

Marketing expenses for the last quarter totaled €112.79 million, broken down into €14.27 million for affiliation expenses, €1.07 million for sponsorship, €55.67 million for promotions, and €41.78 million for advertising. Compared to the previous quarter, marketing expenses declined by 1.00% but increased by 14.86% year-over-year. Specifically, sponsorship decreased by 12.55%, affiliates by 0.87%, advertising by 7.68%, while promotions increased by 4.93% quarter-over-quarter. Year-over-year, sponsorship fell by 27.23%, affiliates increased by 14.82%, advertising by 22.49%, and promotions by 10.92%.

Source: “1st Quarterly Report 2024”. Directorate General for the Regulation of Gambling. June 4, 2024.

The post Spanish Online Gambling Market Sees Strong Growth in Q1 2024 appeared first on Casino News Daily.